
From left, Wayne’s World; Goldeneye 007; and Superman 64. Photo: Capstone Software, Nintendo and Titus Interactive
From left, Wayne’s World; Goldeneye 007; and Superman 64. Photo: Capstone Software, Nintendo and Titus Interactive
Video games adapted from movies, including GoldenEye triumph and Street Fighter flop
It can be hit and miss when developers look to the big screen for inspiration (just ask Atari)